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DeltaShift

Description

DeltaShift is a parkour, speedrun game where gravity changes every 10 seconds. You must avoid traps such as spikes, lasers and dead ends to reach the end as fast as possible. To reach the end you can slide, walk, jump and run.

My Contributions

- Created traps
- Implemented timer (HUD)
- Added menus
- Implemented finish line
- Created death status (Spikes, Laser, Crushed, ...)

Project Details

Genre : 3D, Solo, First Person, Platformer, Parkour,
Platform : PC
Engine : Unreal Engine
Developed by :
Ethan Perrod,
Bastien Kotte,
David Saint-Denis,
Thomas Bocquet,
Benjamin Robert
Launch date : Fall 2022

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